The Sky Tides Mods ([info]saltybirds) wrote,
@ 2007-09-17 12:16:00
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FAQ
If you have a question about any aspect of the game, ask us here!
If you're seeking to tell a mod something instead, you might want to try this post.





- What kinds of series/canons are allowed within the game?
Essentially, any fandom from any type of medium can be considered. Even a series based on pure insanity can be accepted as long as the character is adapted to the game's setting.

We even allow people to apply as talking animals or possibly other, stranger things - but keep in mind that we still reserve the right to reject anything that's too outrageous. It's also worth remembering that, despite the fact that you're playing a mascot, you'll have to still meet all activity requirements. You are of course very much welcome to give them a humanoid form instead, to make interaction easier.

- Are characters from webcomics allowed?
They are on a case-by-case basis. We would prefer that you ask the creator of the webcomic if it would be allowed. If you're unable to get a response from them, then it's up to us mods to decide if we'll allow it.

- Do you limit relationships in this game?
Not at all! We're good with het, slash, yaoi, yuri, clockwork love, what have you. Just keep in mind our rule on no excessive NC-17 content.

- What is steampunk and how does it apply here?

Wikipedia defines it as "works set in an era or world where steam power is still widely used" with many technological advancements similar to our time, only using steam instead of our more modern energy sources. [See the glossary for more details on specific technology.]

In terms of our game setting, this mostly changes the nature of the environment. Steam can be found in abundance, though the richer cities will typically have whiter, "clean" smoke as opposed to some of the more desolate towns, which are covered in a dense, gray fog. It is not uncommon to find huge smokestacks rising up to the heavens. The buildings themselves take on a traditional flare. Many areas, especially those in Ivona, are reminiscent of a city in Victorian England. It is also not entirely uncommon to find huge gears rising out from the pavement, as clockwork is another popular source of energy, at least in cities.

Airships also take on a very romanticized air. In the vein of steampunk, most of them run on powerful steam engines. The rare ship may run on the cleaner ‘lightning’ energy source, but as this is hard to obtain in large quantities it is usually not used for such purposes. [See the glossary for more details.]

- What's the status on women on ships?
There's no real status difference between men and women on the ships, in general, but of course, individual captains and ships will have their own little quirks.

- Are the PCs allowed to have their own ships?
No. That's both the long and the short of it.

The people we select as ship captains are essentially mini-mods - they know more details about secret plots than other players do, and are also in charge of running plots for the people on their ship, which can potentially get quite large. We've chosen these people both because we trust them to be good players and we know that they'll remain active. Yes, there may be special circumstances in the future, but our OOC criteria for selecting ship captains will not change.

We're very sorry if your character is canonly a captain. As this game is AU, we don't think that it will be a problem to pick a lower position. You're of course still welcome to ask for any position that's below the captain's; perhaps being a first mate or quartermaster would suit these types of characters well?

- Will IC promotions happen?
This is entirely up to both the captain of the ship and the circumstances around it. Your characters are, of course, welcome to shoot for whatever new positions they wish, but OOCly this will have to be discussed by the muns in question. We will NOT tolerate any OOC badgering for a promotion. Mods will only change positions around if direct approval from the captain is given, and all muns in question agree to the change.

PLEASE KEEP IN MIND THAT IC DEMOTIONS MAY ALSO HAPPEN! However, this will not be arbitrarily done. The only basis for demotions will be IC actions leading to that IC consequence, and the captains will speak to the person in question about it OOCly first. This is meant to move or start plots, not to punish anyone.

- Are characters allowed to be civilians?
Absolutely! We do require that every character be on board a ship, but that doesn't mean they have to be a member of the crew. Just put 'civilian' or 'passenger' instead of a ship position so we'll know that's what you want.

Ship hopping is also welcome, even for those who are already on a ship's crew and want to move. You don't have to be stuck with the same crew forever unless you want to.

- My character has specialized skills or abilities that don't fit with any of the listed ship positions! What should I do?
First of all, it's worth mentioning that we would not like to create new ship positions. It's simply not fair to the people that applied for normal ones.

That being said, you have a few options. You can always pick a normal position for your character, and mention that they do specialized things on the side. Moonlighting in a fashion like this is perfectly acceptable, as long as the captains approve it, of course.

Another method of doing this is to make your character a passenger. They could possibly pay their way on board by working with their special skills, or simply do it while they travel, for whatever reason.

- My character is a member of a royal family in their canon. What's the in-game equivalent of this?
It is possible if your character comes from Erealia, one of the floating islands with a medieval theme. There are two things to keep in mind if you go this route - that you may have other applicants who'll end up being your siblings or cousins, and that any authority you have will be limited to only what's within Erealia.

The second option is to make your character a wealthy member of the upper class in either country, though it's more common in Ivona. While the rich only have authority as far as their wealth and reputation, there's a fair amount of people in this category who are descended from the warlords of Ivona's past, who are now heavily romanticized. There's also a good number of people in this category who gained their wealth in other ways, so you have plenty of options here.

- Does the Eastern naming order of last-name-first exist in the game?

It does, if you want to use it. While there obviously isn't a Japan in the game, there are still areas that maintain an Eastern-like culture. It's similar to our policy on languages - yes, languages other than English exist, they're just not the norm.

If you're applying for a character with a distinctly Eastern background, keeping it or changing it is still completely up to you, and that includes the naming order issue.

- What should my character wear?

Attire is also heavily steampunk-influenced. Many people dress with a Victorian flare, with a few embellishments here and there. While Vohemaros may dress down more than the Ivonians, they nonetheless still maintain something of a Victorian flare along with their more pirate-oriented outfits.

While you are of course welcome to design your character’s attire as you wish, please keep in mind the AU setting of the game. Here are a few links to get you started:

Steampunk on Flickr
Steampunk Fasion on Flickr
Steampunk Gear on Flickr
[info]steamfashion
[info]steampunk_style

- I'd like to introduce a plot that needs approval, due to either being ship-wide or having an impact on the game world. Who should I talk to?

For ship-wide plots, you should talk to the captain of the ship involved. For anything that'll change some part of the setting, please talk to one of the mods. This can be hard to determine, so here's a clarification - messing with any random NPC or blowing up a random building doesn't need mod consent. If you want to blow up the Military Academy, leave a huge crater somewhere, or assume that a fight with the flagship of a country happened, that will need mod consent.

We would really prefer that you ask about plots directly, so that we know who to talk to. But if you'd rather not, the mod contact post is available.




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(212 comments) - (Post a new comment)


[info]blackberrydoc
2008-05-27 06:12 pm UTC (link)
How do characters ICly start in the RP after they first join? Are they a new member to the crew/ship, or can you choose for your character to already have been on the ship for quite some time?

(And yes, I made the RP account for Ichigo already... >_>)

(Reply to this) (Thread)


[info]saltybirds
2008-05-27 06:40 pm UTC (link)
It's perfectly acceptable to have your character be a part of the crew before gamestart, and several of our applicants have done this. (But having a character be new to a crew also works!)

(Reply to this) (Parent)(Thread)

(no subject) - [info]blackberrydoc, 2008-05-27 06:43 pm UTC
(no subject) - [info]saltybirds, 2008-05-27 06:49 pm UTC
(no subject) - [info]blackberrydoc, 2008-05-27 06:51 pm UTC
(no subject) - [info]saltybirds, 2008-05-27 06:54 pm UTC
(no subject) - [info]blackberrydoc, 2008-05-27 06:55 pm UTC
(no subject) - [info]saltybirds, 2008-05-27 06:56 pm UTC
(no subject) - [info]blackberrydoc, 2008-05-27 07:00 pm UTC

[info]tenshinoakuma
2008-05-29 02:22 pm UTC (link)
Hi~ Just out of curosity, would we be able to apply for ship positions that aren't on the list? Like uh. SHIP PSYCHOLOGIST? or something? xD


I'd also like to say OH MY GOD I SEE A PRATCHETT REFERENCE in the geography section and for that this RP's awesomeness levels just shot over 9000

(Reply to this) (Thread)


[info]tenshinoakuma
2008-05-29 02:52 pm UTC (link)
And uh, while I remember, do they have pistols in this setting?

(Reply to this) (Parent)(Thread)

(no subject) - [info]saltybirds, 2008-05-29 06:32 pm UTC
(no subject) - [info]tenshinoakuma, 2008-05-30 03:53 am UTC
(no subject) - [info]saltybirds, 2008-05-30 04:05 am UTC
(no subject) - [info]tenshinoakuma, 2008-06-01 03:47 pm UTC
(no subject) - [info]saltybirds, 2008-06-02 12:39 am UTC
(no subject) - [info]tenshinoakuma, 2008-06-02 01:29 am UTC

[info]mercy_slays
2008-06-02 05:31 am UTC (link)
Is there a minimum age for characters? Such as if in canon they're actually... say, 7 years old?

(Reply to this) (Thread)


[info]saltybirds
2008-06-02 10:00 pm UTC (link)
It would be allowed, but they'd need a very good reason to be on the ship, even as a passenger. Two of our ships are military-based, after all, and I've been told that our one independent ship typically only allows passengers that know about the looting.

Still, if you've got a good idea and are in doubt, you could explain the IC situation to us. This isn't something we want to say no on, it might just be very hard to figure out.

(Reply to this) (Parent)


[info]baby_werewolf
2008-06-03 06:37 pm UTC (link)
Once applications are approved, is any of the information on them available to other players? I'm not thinking history and suchlike, which other characters might not know, but do we get the age/appearance stuff shown, and if so, where? Just, I'd like to know if I'm meant to know what other characters are supposed to look like if I'm RPing with them - and even looking up canon images/icons, there'll be changes to costume and stuff, right?

Speaking of which, about the character I'm applying for, Lavi - D.Gray-man is kinda steampunky itself in some ways, and I think his original Exorcist costume would fit in okay (without the insignia) - is it okay to keep stuff like that?

(Reply to this) (Thread)


[info]saltybirds
2008-06-03 07:25 pm UTC (link)
Each player should be posting their character's biography either in their character's journal, or on the profile page. This includes the sections on their age and appearance. If you see someone that's not doing this, please let us know.

It's not necessary to change your character's outfit! The above is simply a guideline for whoever wishes to follow it. You're right about his costume being steampunkish enough, anyway. :)

(Reply to this) (Parent)


[info]reiichinisan
2008-06-12 09:40 pm UTC (link)
How's the communication thing work? I mean, how are people writing from one person to another, and how are they receiving it?

Also... personal quests... Zero is off and about searching for someone (whom unless someone plays, he'll never find) who has a huge reputation. So, how would that work in a game where probably 5% of players might know he's talking about?

(Reply to this) (Thread)


[info]saltybirds
2008-06-12 11:21 pm UTC (link)
For the answer to your first question, check out the section on Electronic Journals in our FAQ!

As for your second question, you could always speak to the players one-on-one, but the easiest thing to do might be to write up a news article about this person. We do accept either articles or radio transcripts from our players to be posted in [info]tidesnews. That way, it'd get the information out to everyone at once!

(Reply to this) (Parent)(Thread)

(no subject) - [info]reiichinisan, 2008-06-13 12:51 am UTC

[info]tiny_tinker_toy
2008-06-14 12:10 am UTC (link)
Okay, I'm working on an app for Fran (not to be submitted for quite some time), and I'm wondering if, since Reial has no Mist, there would be things like corrupted mana crystals that send her into a beserk rage?

(Reply to this) (Thread)


[info]saltybirds
2008-06-16 09:49 pm UTC (link)
Sorry for the delay! This is something our mods need to get together and discuss, since this particular mod is not familiar with the game. We'll get an answer to you as soon as we can!

(Reply to this) (Parent)(Thread)

(no subject) - [info]tiny_tinker_toy, 2008-06-16 10:08 pm UTC
(no subject) - [info]saltybirds, 2008-06-16 10:18 pm UTC
(no subject) - [info]saltybirds, 2008-06-24 11:22 pm UTC

[info]fallingjunkyard
2008-06-16 02:30 pm UTC (link)
Okay I'm being really nitpicky about the specifics of the journal system, mostly because Joshua's a stalker :| Sorry for all this trouble |||OTL But are the following assumptions regarding journal function okay? = A=a;;

1) When a journal is private locked or filtered to someone else, it appears on the network, though unreadable unless hacked. People can see the maker's ID. People can also see the ID of commenters but not what is written.
2) In public entries with comments that are private/filtered, people can see the ID of commenters but not what is written unless hacked.
3) In public entries/comments that have a section that is private/filtered, people can see there is a private/filtered section, but not what is written unless hacked.
4) ... There was something else but either I forgot what it was or my mind is playing tricks on me.



Also uh, in the Glossary it says the only identification on the network is a person's username. Is that the name/alias the person is using, or the actual LJ username.

(Reply to this) (Thread)


[info]saltybirds
2008-06-16 10:04 pm UTC (link)
1) This'll have to be a no. While completely private/filtered posts won't show up as visible at all, there is a feature where you can check to see the last time that journal was updated. You would have to hack the journal to see the message, and possibly have to hack again if the replies to the filtered posts themselves have been marked as 'filtered' in a different way.
2) As above, no. You would also need to hack to see the ID of commenters that've marked their comment filtered.
3) Nope, it's completely invisible unless hacked!

Since actual LJ usernames are oftentimes very odd, please assume that the in-game usernames consist of strings of letters and numbers.

I hope this doesn't make anything extremely hard for your stalker.

(Reply to this) (Parent)(Thread)

(no subject) - [info]fallingjunkyard, 2008-06-17 12:41 am UTC
(no subject) - [info]saltybirds, 2008-06-17 08:19 am UTC

[info]xnoriko_sakumax
2008-06-16 05:33 pm UTC (link)
Are *action* comments allowed on the journals? Or do you need to open a Log for any face-to-face interaction?

(Reply to this) (Thread)


[info]saltybirds
2008-06-16 09:48 pm UTC (link)
We're sorry, but 'action' comments aren't allowed on the journals. Face-to-face interactions should indeed be done in logs, either as a thread through our main community or as an AIM log posted to it.

(Reply to this) (Parent)


(Anonymous)
2008-06-24 05:42 pm UTC (link)
I got a few questions, if that is okay.

I) First, about the players and plots - is it possible for a player from a different timezone than most (in my case western european) to participate in this game?
I have been a member in several games that, while active, had almost all of the plot happen during my night hours - making it impossible for me to participate in a meaningful way because every time I woke up, scenes were already concluded.

II)Canonically, the character I'd apply for is a human weapon. Would it be possible for "scientists" in this world to 'create' such a being by abusing Magitek?

III)The plot idea for said character was that she would have escaped from the facility she was created in (canonically, it got destroyed, causing her and her kind to be scattered to the four winds).
She would be sought by the side that created her (probably under pretense claiming that she was a rogue, insane mage).
I'd want to have her become a part of the crew of the WINDING WAY, where she'd serve as a)an actor/dancer, and b)a sea(wo)man (her nature makes her very strong if she needs to be). I'd assume the captain would have some knowledge of what she was, and might have taken her in because of that? Alternatively, she could stow away as a passenger who helps out here and there, and works to pay the travel.

Is this possible? I noticed that the WINDING WAY is already harboring a fugitive(Roy), that is why I thought it'd be better to ask that first.


Sorry for the slightly incoherent questions, but better ask before I make a fool out of myself while applying, right?

(Reply to this) (Thread)


[info]saltybirds
2008-06-24 11:13 pm UTC (link)
We love hearing questions!

1) While the mods all live in the US, our game is also just as much log-based as it is journal-based. Most plots that we've ran so far (except for one that required a very fast resolution) have been done in logs that generally take up to three or four days to complete, leaving everyone enough time to jump in. We also have a few members of the game in wildly different time zones that have been able to keep up with things just fine. :)

2) Absolutely! Magitech makes for a great plot device that way.

3) Either of those ideas is completely possible and would work out fine! It's up to you whether or not the Captain would know of her nature, or you could discuss it with the mun - just her skills alone could easily get her hired on the ship, or she could claim to be a demihuman (and technically, she'd fall under the 'demihuman' definition anyway).

(Reply to this) (Parent)


[info]parts_love
2008-06-25 12:32 am UTC (link)
Hi, this is A.L., and I'm currently apping for Knuckles the Echidna. As I worked on it, I was wondering about a few things:

1) Would it be godmoding to have Knuckles capable of sensing mana crystals? I was thinking about toning it down to an innate ability that comes in the form of hunches, though. This would be to connect to his ability to sense the Master Emerald in the games.

2) Would it also be as strech to give a character innate, magical abilities in general that would emerge from getting a very rare mana crystal, such as making Knuckles stronger or giving him his fire and thunder abilities? I don't plan on having him start out with any mana crystals nor having him keep them for a long while.

Thanks in advance!

(Reply to this) (Thread)


[info]saltybirds
2008-06-25 01:14 am UTC (link)
1) That ability sounds fine! Mana crystals aren't extremely common in the first place, so there shouldn't be a problem with it.

2) As long as you outline the limits of these abilities in your application, that would also be fine. :)

(Reply to this) (Parent)


[info]outlawfirestar
2008-06-28 08:41 am UTC (link)
Ok! I have a simple question:

Are there set military uniforms for Inova? If so can I get a picture or a description that I can use in my application.

I'm applying for Riza Hawkeye and I was just wondering if there were any uniforms that I need to use.

(Reply to this) (Thread)


[info]saltybirds
2008-06-28 09:00 am UTC (link)
There is one, we just never settled on what it looks like! You're not required to describe the uniform in your application, if you can get away with it. But, feel free to assume that the uniform involves a few ruffles and generally looking pretentious.

(Reply to this) (Parent)(Thread)

(no subject) - [info]outlawfirestar, 2008-06-28 09:07 am UTC

[info]outlawfirestar
2008-06-28 09:13 am UTC (link)
Ack! Just thought of something.

Are guns like revolvers or more like old flintlock rifles and such?

(Reply to this) (Thread)


[info]saltybirds
2008-06-28 09:30 am UTC (link)
The guns in this game would be revolvers, yes, or slightly more advanced. As a rule of thumb, most 'general setting' tech is from the 1900s, and the military tech from around WWI-era thanks to greater advances there. :)

(Reply to this) (Parent)

Curious Ponderings
[info]hazel_secrets
2008-06-30 10:15 pm UTC (link)
I'm working on an application for a character, who in cannon, was a prince, but when he was six his parents where killed and the family kingdom was destroyed. Now, I've ready read through the FAQ and I do know about Erealia. My question is, would I be allowed to say within Erealia, his parents where killed and younger sister missing? And that he's been presumed missing/dead? In cannon, this character changes his name and that's why.

(Reply to this) (Thread)


[info]saltybirds
2008-07-01 09:34 pm UTC (link)
Yes, that's absolutely fine!

(Reply to this) (Parent)


[info]maka_chop
2008-07-01 03:02 am UTC (link)
So in the Soul Eater manga, there are people who are Weapon Technicians, and Weapons. The Weapons are normal people who have the ability to turn into a weapon that their Technician uses.

So basically my question is if there can be humans who shapeshift into weapons in this game?

(Reply to this) (Thread)


[info]saltybirds
2008-07-01 09:35 pm UTC (link)
Yes, that's perfectly fine. :) You're welcome to use whatever explanation for them existing that you wish.

(Reply to this) (Parent)

The Winding Way
[info]star_of_the_day
2008-07-04 04:48 am UTC (link)
Um, okay, so no-one's allowed to apply for the Winding Way for an unspecified amount of time. A while ago I applied and got rejected. I'm almost ready to try again (wish me luck!) and I applied for the Winding Way the first time. because of this, can I reapply for the Winding Way? (It's really the only ship she can go on...)

(Reply to this) (Thread)


[info]saltybirds
2008-07-04 07:00 am UTC (link)
We're sorry, but we can't make any exceptions. You'll have to pick another ship.

(Reply to this) (Parent)(Thread)

Help! - [info]star_of_the_day, 2008-07-04 10:05 am UTC
(no subject) - [info]saltybirds, 2008-07-06 02:20 am UTC
(no subject) - [info]star_of_the_day, 2008-07-10 07:51 am UTC
(no subject) - [info]saltybirds, 2008-07-10 09:58 pm UTC
(no subject) - [info]star_of_the_day, 2008-07-11 10:30 am UTC

[info]holdon2yourhat
2008-07-10 06:49 pm UTC (link)
I have a question about the journals. Are the entries typed or are they all voice posts? That's very important for my character because obviously he wouldn't type in an accent. His grammar would be off occasionally but you'd only be able to detect the accent when he's speaking.

(Reply to this) (Thread)


[info]saltybirds
2008-07-10 09:52 pm UTC (link)
Don't worry, the journals can do both typed posts and voice posts!

(Reply to this) (Parent)(Thread)

(no subject) - [info]holdon2yourhat, 2008-07-11 05:05 am UTC
(no subject) - [info]saltybirds, 2008-07-11 05:44 am UTC
(no subject) - [info]holdon2yourhat, 2008-07-11 06:36 am UTC

[info]badinerie
2008-07-12 05:09 pm UTC (link)
Question!~ It might've been answered already but I like to make sure.

I'm apping Kain Fuery from FMA and I was wondering how advanced the radio/communication technology would actually be. I'm a horrible little person and like to research things so I don't sound stupid. ^^'

(Reply to this) (Thread)


[info]saltybirds
2008-07-12 06:29 pm UTC (link)
When it comes to radio communications, go ahead and assume that the technology is roughly equivalent to what it was in about 1910. Our glossary has more information on the electronic journals, which rely on radio technology to function. The only other real communications technology available is telephone, which isn't very widespread yet.

(Reply to this) (Parent)(Thread)

(no subject) - [info]badinerie, 2008-07-12 06:30 pm UTC

[info]friendshipbeam
2008-07-16 05:45 am UTC (link)
About the webcomic rule: if a webcomic exists in published book form, like Girl Genius or Megatokyo, does it move to the literature category and is it therefore free game to app from without creator permission? Just wondering about how it works.

(Reply to this) (Thread)


[info]saltybirds
2008-07-16 05:50 am UTC (link)
Yes, a published webcomic such as your examples doesn't require creator permission. It's the ones that haven't been published that we would need to see permission for. :)

(Reply to this) (Parent)


[info]oddlilfruit
2008-07-17 11:17 pm UTC (link)
STUPID QUESTION TIME!

Are there any restrictions on characters who have multiple personalities? (In this specific case, spirits living in their heads and occasionally taking control of their body, not as in a mental disorder.) Is this allowed? Would they count as one character? I think you already answered a question like this but for the life of me I can't find it, so I apologize for any redundancy. OTZ

And if so......what about a character who has FOUR other personalities? (....yeah, the canon is kinda crazy.) I'm pretty sure I could pull it off without it being terribly confusing, I'm just not sure if you'd take one look at the app and go 'five characters wut, rejected :|'. And, well, better to make sure before I make an ass out of myself and all. xD

(Reply to this) (Thread)


[info]saltybirds
2008-07-21 06:08 am UTC (link)
Multiple personalities would count as being the same character, yes. All we'd require is that each of them is outlined in the 'Personality' section of your application - a paragraph for each one would be fine.

(Reply to this) (Parent)(Thread)

(no subject) - [info]oddlilfruit, 2008-07-21 06:11 am UTC
(no subject) - [info]saltybirds, 2008-07-21 06:20 am UTC

[info]smiling_samurai
2008-07-19 12:00 am UTC (link)
What's the standard procedure for making minor amendments to your character's backstory? Now that there's a few more people from my character's canon (Samurai 7) entering the game, I've been discussing with them about having met prior to joining any ships.

Specific for this example, in our canon seven samurai were hired by a small farming village to defend it from bandits in exchange for as much rice as they could eat for as long as they chose to stay. I hadn't put this event into Heihachi's application because I didn't want to put any restrictions on other players who might join up, but since three of us have decided it'd be a fun idea I'd like to add it to his backstory.

The only part of my current application that would conflict with this is that I stated Heihachi's had never actually killed anyone, but he would have killed at least a few bandits at Kanna. However, this does not actually change anything else about his personality/mindset (it didn't in canon) so it would just be a case of minor rewording in his profile.

I just wanted to double check with mods that 1) making small adjustments is okay with you guys and 2) do we need to announce these changes anywhere, or is there anything we need to do to declare them? Since the three characters in question are all fairly new to the game it shouldn't impact much at this point.

(Reply to this) (Thread)


[info]saltybirds
2008-07-21 06:11 am UTC (link)
Minor adjustments to applications don't have to be approved by us. If you had to rewrite more than half of any certain section, then we would need to approve it, but for this you're just fine. :)

Announcing minor changes like this also isn't required. Just be sure to update the biography posted on your journal.

(Reply to this) (Parent)


[info]downtown_sassy
2008-08-17 08:10 am UTC (link)
This has probably already been asked. With Bleach characters, can they see ghosts and spirits still?

(Reply to this) (Thread)


[info]saltybirds
2008-08-18 01:30 am UTC (link)
Yes, that's absolutely still allowed. :)

(Reply to this) (Parent)(Thread)

(no subject) - [info]downtown_sassy, 2008-08-18 02:01 am UTC
(no subject) - [info]saltybirds, 2008-08-18 02:25 am UTC
(no subject) - [info]downtown_sassy, 2008-08-18 02:31 am UTC
Setting and Magitech question.
[info]smiling_samurai
2008-09-01 01:47 am UTC (link)
I have a setting question for the mods. I know we have magi-tech to explain people using robotic limbs, but how do you feel about someone who's taken the next step and converted their entire body to a machine? There's at least one main character in Samurai 7 who falls into this category so I just wanted to make sure this is all okay.

In addition, assuming the first one checks out, I'm curious to know what kind of limits would be placed on this. Specific to Heihachi's canon, the Nobuseri (bandits) could have enormous bodies complete with weaponry and flight capability (pretty much making them comparable to small airships). I'd just like to discuss with you guys what's possible and what's not as far as this topic is concerned.

A battle between giant robot bandits and one of the ships would be kind of cool, but I'm willing to concede that it might overstep the boundaries of the technology level of this world.

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[info]saltybirds
2008-09-02 01:09 am UTC (link)
We would indeed allow cyborgs, or even robots, in this setting. The character you're referring to would fit very well with the technology level we have. One thing to remember with characters like these is that the technology isn't perfect, and that difference engines are still in their infancy, which may lead to possible problems or often needing repairs.

About the mecha-like suits, though... those we're going to have to limit. This sort of 'steampunk mecha' would be in its early stages, and not widespread enough for any organizations to have taken to using them. While it's possible that there could be a few suits of this size made, their performance would be very unstable. Something similar in a much smaller size is allowed for player characters, though, given a reasonable situation - for example, the Tony Stark in our game has a battle suit, but he's also a genius and was constantly doing repairs on it ICly.

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(no subject) - [info]smiling_samurai, 2008-09-02 01:37 am UTC
Just a few questions before making a fool of myself
[info]cyanideteacup
2008-09-07 04:41 am UTC (link)
I just put a reserve in on a character from Tales of the Abyss and have no idea how the whole Replica thing is going to work in this setting. I can forgo such and just not have any mentions of this if need be, but I don't want to write something down only to have it not work out.


Also, in canon Ion was a Fon Master which is basically the head of the only religion in canon as well as a "magic" user, aka Fonist during his life. The magic aspect is easy to write but the religious bent is making me balk a bit as I'm either blind or didn't find anything about religion in any of the links. Thus would like to know the Mods thoughts on religion in the game and how to use that in making up backgrounds.

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[info]saltybirds
2008-09-08 04:45 am UTC (link)
Don't worry, the magic system in ToA can work in our game without any changes! In our setting, it would be classified as a 'magitech' theory in general, but would still retain its own names and workings. Because of this, replicas would be just as they are in ToA.

Regarding religion, we've chosen to not outline specifics on purpose, so that our players can import which religions they like. As far as religion in general is treated in TST, we think of it as there being a great amount of different religions, with no singular one having more influence than any other in general. You're still welcome to make Ion the head of that particular religion in this game, just remember that his won't be the only one!

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Innocence? Or maybe just normal bullets.
[info]a_songfor_xx
2008-09-11 06:12 am UTC (link)
I've been wracking my brains about this, really. So before I make myself look utterly dumb in writing an app, I'd like to ask:

Cross has a gun which is well, his equipment type Innocence. While I can make up a reasonable side about why he lugs a coffin around, I'd like to ask how would things like Innocence fit into the entire setting? Could I put it under say, uhm, Magitech, or should I classify it under magic?

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[info]saltybirds
2008-09-15 12:14 am UTC (link)
Sorry for the delay in getting to your question!

Innocence fits into the setting of this game best as a strictly magical discipline. While the gun itself is mechanical, it's still basically a magical weapon. So, yes, it would be counted as magic. :)

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[info]oddlilfruit
2008-09-12 02:38 am UTC (link)
This is totally just out of curiousity -- for once, I don't have an ulterior motive! I was just wondering, what exactly are the restrictions on what characters can be apped? What if it's an extremely minor character (as in, REALLY MINOR), or a character from a canon that's like 99% fanon, or a character who exists in-canon but never actually appears? (Not quite like the Dr. Rachet example that was asked about in the mod contact post -- more a character we really don't know much about.) I can give you examples if I'm being confusing, sorry. xD

I guess what I'm essentially asking is, where do you draw the line between a minor character who needs to be fleshed out and a character for whom you would have to basically make up large chunks of personality/history? Is there a specific point where you say 'no, this is an OC', or is it more case-by-case?

Again, this is just out of curiousity. I'm not looking to app the shopkeeper who showed up for two seconds in episode three or anything. xD

Thank you~ <33333

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[info]saltybirds
2008-09-26 04:53 am UTC (link)
Sorry for such a long delay in getting to your question! This is a big issue, and we spent some time debating over it.

Unfortunately, we weren't able to come up with anything very solid to tell you. It would indeed be a case-by-case basis, since minor characters tend to have wildly different amounts of information established by their canon.

We certainly do encourage our applicants to fill in gaps in their character's history (after all, it's an AU game so some editing will already be needed), but having to create a personality for them entirely out of scratch wouldn't be allowed. (As an example - sorry, Death Note fans, but Matt definitely wouldn't be allowed due to having only tiny amounts of canon characterization).

We hope this is clear enough to answer your question!

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(no subject) - [info]oddlilfruit, 2008-09-26 07:22 pm UTC

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